AI Insights · Timothy · April 2024
Top 5 Casual Games on iOS in Central America: Q1 2024
Discover the performance trends of the top 5 casual games on iOS in Central America during Q1 2024, including weekly downloads, revenue, and active user metrics.
During the first quarter of 2024, the top 5 casual games on iOS in Central America experienced varying trends in weekly downloads, revenue, and active users. Here is a detailed look at their performance based on data from Sensor Tower.
Subway Surfers by Sybo Games ApS saw a consistent flow in weekly downloads, starting at 44.7K in early January and fluctuating to around 37.2K by the end of March. Weekly revenue peaked at $1.9K in the second week of January, before settling to approximately $753 by the final week of the quarter. The number of weekly active users remained relatively stable, beginning at 1.31M and ending at about 1.28M.
Royal Match from Dream Games showed a downward trend in weekly downloads, starting at 44.8K and decreasing to 21.5K by late March. Despite this, the game achieved strong weekly revenue, peaking at $164.8K in mid-March. Active users maintained consistency, beginning at 204.9K and concluding the quarter at 217.6K.
Among Us! by InnerSloth LLC experienced a decline in weekly downloads, starting at 44.3K and hitting a low of 22.9K by the end of February, before rising again to 33.4K in the last week of March. Revenue showed minor fluctuations, peaking at $1.2K in early February. Active users also fluctuated, starting at 108.5K and eventually increasing to 97.5K by the end of March.
8 Ball Pool™ from Miniclip.com maintained a steady weekly download rate, starting at 37.4K and closing at 27.1K. The game’s weekly revenue peaked at $18.3K in the first week of January, settling at approximately $14.5K by the end of March. Active users saw some fluctuation, starting at 828.5K and ending at 781.6K.
Township from Playrix experienced significant growth in weekly downloads, starting at 17.5K and reaching a peak of 35.8K in early March. Weekly revenue increased from $32.3K in early January to around $38.8K by the end of March. Active users showed a noticeable upward trend, starting at 68.6K and reaching over 102.6K by the quarter’s end.
For more insights and detailed data, visit Sensor Tower.